There's a Class Training tab in the game currently that's inaccessible as players speculate that this is where they'll have the ability to increase certain stats , like Strength or agility (depending on the highest stats for their particular class) as they advance. This is where much of the diversity of a build would come in that would create a more distinct character.Barbarians could develop into raw destruction or just pure tankiness. Wizards could build for either Spell cast speed, Spell Damage, or something in between. Rogues could choose to spec into raw Agility to gain quick loot or Strength for greater damage per hit.It's all hypothetical because again it is currently every leveling system gives the players more slots which are 1 as default, 2 at level 5, 3, at level 10 Level 10, and level 15. Other than that, there isn't any sort or monetary reward to levels, and especially beyond level 15.Now, with the general notions understood, where can beginners Dark and Darker players go to get EXP? There are several ways to do this. The easiest way to do this is to go to the dungeon, and then kill NPC enemies , or any other players. However there are plenty of other actions that can earn EXP besides this, for example:Opening Chests. Leave the Dungeon with Loot in their Inventory. The portals are activated (of either color). Then, you can go further down the Dungeon. Successfully escaping the Dungeon.Each of these actions will grant EXP This likely helps answer some of the questions players may have asked about why someone in their party was gaining more levels as they normally would.
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If you want to know more about Mmoexp Dark And Darker Gold, please visit mmoexp